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Geoffrey Gould
Reports from the set/s...
Locust
Einar Baldvin's USC Student Film

Sunday March 18, 2012
Audition... for something elese
Friday March 16, while waiting my turn to be interviewed for a USC-based documentary on the paranormal (sadly for which I was not selected), I was approached by the staggeringly tall Einar Baldvin, who had accurately deduced the fellow and I waiting were actors, and indicated seeking a voice over for his animated short. I gave him my contact information and he quickly got in touch with me, and we arranged to meet.
On Sunday I had an audition for the USC Student Film comedy Sweet Tooth (the lead for which I did get cast), and before that I met with Einar and we discussed the project, the Lovecraftianesque script of which he'd already sent.
Friday March 30th was set up for the sound studio.

Monday March 26, 2012
Scheduling
Einar emailed reporting that the Friday time slot was finally confirmed; he would let me know where we should meet and when, figuring it would make sense to meet an hour or so before to do some readings and warm up since we would only have two hours in the recording room.

Wednesday March 28, 2012
Confirmation
Einar emailed confirming our meeting at the same place we met, at 2pm to go over the lines and such before the 3-4pm recording session.

Friday March 30, 2012
Back in the booth
I arrived a bit early, and Einar found me at our appointed place. After I read through the lines again, Einar realized I pretty much Got the character, and it would be a waste to "rehearse" over and over without simply recording me. Ironically, this gave us about 45-50 minutes to sit around and just discuss movies and such.
We headed over to the ADR studio, as I suspected, the same one in which I did some additional lines for The Maiden and the Princess.
I tried to get some photos of me with Einar but my camera was a bit too overly sensitive for our sound engineer. I figured I'd post the Least Blurred attempt.
I ran through the lines numerous times and ways; Einar has "countless" choices from which to pick and choose.
Our time window for the sound studio was from 3-5pm, and by 4:30, Einar was certain he had nearly any combination with which to play. Understandably being an animated film, this will be some time before it's completed. During our talk before heading to the studio, it was clarified that the impressive animation clips I saw on his computer was all done via hand drawn cells. There is no computer animation being utilized for this project; Einar is doing it all by hand, and amazingly so. I had not realized it when I saw the initial clips: I thought it was computer enhanced. So we discussed he should document his process as a Bonus Feature on whatever DVD he submits to film festivals, et al.
I actually set up my dinky video recorder to show some of my in-studio work, running as long as the battery lasted.

Saturday October 06, 2012
Part 1
Einar emailed with me update, that he is still working on Locust but he decided he would send me what he had finished this past semester "for fun." He said he wouldn´t be sending the film anywhere until it is finished (understandably), but that I could feel free to show it to my friends if I would like. He added that the second half of production was going really well and he was extremely happy with the work he and I did together.
I watched the entralling animation, with its achieved unsettling style, and I was quite impressed.
While I too would prefer people see the entire thing in a go, I saved it with which to acquire some frame grabs, and will reveal it to my group et al, when the awesome project is complete.

Thursday October 10, 2014
A bit more
Einar requested I come back in for a few extra lines to record, mostly for some storyline clarification.
We set up for the morning of Thursday the 17th, and he emailed me the few new lines I'd be voice-overing.


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